[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [stopmusic] [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="53_g10_grandbazaar_d",screenadapt="coverall")] [playMusic(intro="$ponder_intro",key="$ponder_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [PlaySound(key="$d_avg_walkfast", volume=1)] [charslot(slot = "r", name = "avg_npc_1492_1#1$1", posfrom="150,0", posto="-250,0", duration=0.8)] [Delay(time=0.2)] [PlaySound(key="$rungeneral", volume=1, loop=true, channel="r")] [StopSound(channel="r", fadetime=0.8)] [charslot(slot = "l", name = "avg_4058_pepe_1#8$1", posfrom="-200,0", posto="0,0", duration=0.5)] [Delay(time=0.5)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$bodyfalldown1", volume=1)] [charslot(slot = "r", posfrom="-250,0", posto="-200,-20", afrom=1, ato=0, duration=0.3, isblock=true)] [charslot(slot = "l", focus="n")] [name="惊慌的路人"]哎呦!你这孩子走路怎么这么不小心。 [dialog] [charslot(slot = "l", name = "avg_4058_pepe_1#12$1")] [name="佩佩"]对、对不起,先生!我着急赶路没有看到您!您没事吧?! [dialog] [PlaySound(key="$d_avg_clothmovement", volume=1)] [charslot(slot = "r", name = "avg_npc_1492_1#1$1", posfrom="0,-30", posto="0,0", duration=1)] [Delay(time=1.5)] [charslot(slot = "r", focus="r")] [name="惊慌的路人"]没事没事,我这把老骨头还算结实。 [name="惊慌的路人"]倒是你,匆匆忙忙往哪里跑?不知道出事了吗? [name="惊慌的路人"]那些金属人偶,先是不断把全城的宝石都送进大巴扎,现在又开始四处拆除房屋,将我们从大巴扎中驱赶出来。 [charslot(slot = "l", name = "avg_4058_pepe_1#8$1", focus="l")] [name="佩佩"]那些构装体现在在拆除房屋? [charslot(slot = "r", focus="r")] [multiline(name="惊慌的路人")]是啊!到处是崩落的石头, [PlaySound(key="$rungeneral", volume=1)] [charslot(slot = "l", posfrom="0,0", posto="200,0", afrom=1, ato=0, duration=0.5, isblock=true)] [multiline(name="惊慌的路人",end=true)]哎,你怎么还在往那边跑啊? [charslot(slot = "l", focus="n")] [name="佩佩"]我去看看到底是什么情况! [charslot(slot = "r", focus="r")] [name="惊慌的路人"]你一个孩子能去干什么啊? [name="惊慌的路人"]唉,你这孩子! [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="53_g10_grandbazaar_d",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [PlaySound(key="$rungeneral", volume=1)] [charslot(slot = "m", name = "avg_4058_pepe_1#2$1", duration=1, isblock=true)] [name="佩佩"]......没有一个人,大家都离开了。 [charslot(slot = "m", name = "avg_4058_pepe_1#12$1")] [name="佩佩"]天...... [dialog] [charslot] [PlaySound(key="$d_avg_fsmetal", volume=1)] [Delay(time=1)] [PlaySound(key="$d_avg_fsmetal", volume=1)] [Delay(time=1)] 平日里熙熙攘攘的街道上,早已空无一人,只有宝石构装体三三两两聚在一起。 它们抬手间,一座座房屋尽数化为流沙,落在地上。 而流沙之中,又升起层层叠叠的巨柱与高墙。 [dialog] [CameraShake(duration=3, xstrength=5, ystrength=5, vibrato=20, randomness=70, fadeout=true, block=false)] [PlaySound(key="$d_avg_sandstone", volume=1)] [Delay(time=1)] [charslot(slot = "m", name = "avg_4058_pepe_1#9$1", posfrom="100,0", posto="0,0", duration=0.5, isblock=true)] [Delay(time=1)] [charslot(slot = "m", name = "avg_4058_pepe_1#3$1")] [name="佩佩"]呼......差点就被砸到了。 [PlaySound(key="$d_avg_meownormal", volume=1)] [charslot(slot = "m", focus="n")] [name="米奥"]咪...... [charslot(slot = "m", name = "avg_4058_pepe_1#5$1")] [name="佩佩"]......? [dialog] [PlaySound(key="$d_avg_pawfootstep_3", volume=0.4)] [Delay(time=1)] [charslot(slot = "m", name = "avg_4058_pepe_1#5$1")] [name="佩佩"]谁...... [dialog] [charslot] [PlaySound(key="$d_avg_pawfootstep_3", volume=1)] [charslot(slot = "m", name = "avg_npc_1482_1#6$1", posfrom="-200,0", posto="0,0", duration=1.5, isblock=true)] [PlaySound(key="$d_avg_meowlong", volume=1)] [charslot(slot = "m", name = "avg_npc_1482_1#1$1", duration=0.5, isblock=true)] [name="米奥"]喵呜...... [charslot(slot = "m", name = "avg_4058_pepe_1#4$1")] [name="佩佩"]咦......哪里来的小动物......? [PlaySound(key="$d_avg_meownormal", volume=1)] [charslot(slot = "m", name = "avg_npc_1482_1#1$1")] [name="米奥"]喵! [charslot(slot = "m", name = "avg_4058_pepe_1#2$1")] [name="佩佩"]快走吧,这里不是你该待的地方。 [name="佩佩"]去!去! [charslot(slot = "m", name = "avg_npc_1482_1#1$1")] [name="米奥"]...... [dialog] [charslot(duration=0.5, isblock=true)] [Delay(time=0.5)] 面前的动物并没有因为女孩的呵斥而恐惧,反而施施然地蹲坐下来,轻轻舔舐自己的皮毛。 佩佩内心疑惑,决定绕开继续前行,就在她准备踏出脚步的时候,那只动物抬起头,直勾勾看向佩佩的眼睛。 在它的盯视中,佩佩觉得寸步难行。 [dialog] [stopmusic(fadetime=2)] [Delay(time=1)] 但那只是一只很小很小的动物。 她鼓起勇气,往前踏了一步。 [dialog] [PlayMusic(intro="$jealous_intro", key="$jealous_loop", volume=0.6)] [CameraShake(duration=0.8, xstrength=50, ystrength=50, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_avg_monsterroar", volume=1)] [delay(time=0.5)] [PlaySound(key="$d_avg_tinnitus", volume=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.2, block=true)] [Blocker(a=0.5, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [PlaySound(key="$d_gen_heartbeat", volume=1, loop=true, channel="h")] 那是一声震耳欲聋的暴喝,女孩感觉自己的鼓膜隐隐作痛。 无论如何她也想象不到,这样的声音竟然发自一只不及人小腿高的动物。 她捂住耳朵闭上眼,将脸皱成一团,声浪几乎将她拍倒在地。 等到余喝散尽,她感觉自己被一个巨大的阴影笼罩。 [dialog] [StopSound(channel="h", fadetime=2)] [charslot] [Image(image="53_i07", screenadapt="coverall", xScale=1.1, yScale=1.1)] [ImageTween(xScaleFrom=1.1, yScaleFrom=1.1, xScaleTo=1, yScaleTo=1, duration=20, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] 睁开眼,女孩看到一只凶兽盘踞在街道中央,身覆浓密的沙金色皮毛,隐隐可以看到有花纹在上面游走,溢散出曼妙的流光。 像是被吸引般,女孩看向凶兽的眼睛,对视的一瞬间,她感觉自己的灵魂都被吸进那双金色的瞳孔。 呼吸、心跳、脉搏......都好像被它捏紧,随时可以被终止。 她彻底动弹不得,只能看着那只凶兽向自己缓缓走来,张开猩红的巨口...... 将自己整个吞下。 [dialog] [CameraShake(duration=0.3, xstrength=50, ystrength=50, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_avg_monsterroar", volume=1)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.3, block=true)] 霎时间,天地昏暗。 [dialog] [Background(image="53_g4_ctizengarden",screenadapt="coverall")] [Delay(time=1)] [image] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [PlaySound(key="$phone", volume=1, loop=true, channel="t")] [Delay(time=1)] [PlaySound(key="$d_gen_walk_n", volume=1)] [Delay(time=1)] [charslot(slot = "m", name = "avg_4139_papyrs_1#1$2", duration=1, isblock=true)] [StopSound(channel="t", fadetime=0.5)] [delay(time=0.5)] [name="阿娜特"]您好,这里是法尔贾万达巴德博物馆代理馆长阿娜特。是的,我们已经收到了消息。但很抱歉,恐怕我们已无余力...... [name="阿娜特"]研究院的专家已经分派到各个城区,目前我们没有足够的人手评估您的损失...... [charslot(slot = "m", name = "avg_4139_papyrs_1#2$2")] [name="阿娜特"]请不要误会,我们当然重视您的投资...... [dialog] [PlaySound(key="$phone", volume=1, loop=true, channel="t")] [Delay(time=1)] [StopSound(channel="t", fadetime=1)] [name="阿娜特"]您好,这里是法尔贾万达巴德博物馆代理馆长阿娜特......不,我们暂时没有应对建议,也无暇接受电台节目连线...... [dialog] [delay(time=0.5)] [charslot(slot = "m", name = "avg_4139_papyrs_1#2$2")] [name="阿娜特"]......什么?不,我们已经封锁了博物馆,确保没有任何藏品能从封闭的建筑内离开。 [multiline(name="阿娜特")]现在城中仍在不断涌现构装体的状况与博物馆无关...... [charslot(slot = "m", name = "avg_4139_papyrs_1#1$2")] [multiline(name="阿娜特",end=true)]您好? [dialog] [charslot(slot = "m", focus="n")] [PlaySound(key="$d_avg_phonestop", volume=1)] [delay(time=2)] [charslot(slot = "m", name = "avg_4139_papyrs_1#10$2")] [name="阿娜特"]唉...... [dialog] [effect(name="$e_sand_transition", layer=1)] [PlaySound(key="$phone", volume=1, loop=true, channel="t")] [PlaySound(key="$d_avg_snowstormflp", volume=1, loop=true, channel="sn")] [PlaySound(key="$d_avg_sandwnd", volume=0, loop=true, channel="s")] [SoundVolume(volume=1, channel="s",fadetime=2)] [Delay(time=1)] [bgeffect(name="$eb_sand02", flip = 1, layer=2)] [StopSound(channel="t", fadetime=1)] [charslot(slot = "m", name = "avg_4139_papyrs_1#1$2")] [name="阿娜特"]您好,这里是法尔贾万达巴德博物馆代理馆长阿娜特...... [charslot(slot = "m", name = "avg_4139_papyrs_1#3$2")] [charslot(slot = "m", action="shake", afrom=1 , ato=1, power=3, times=30, duration=0.3)] [name="阿娜特"]咳,咳咳......抱歉,这里突然沙尘很大。 [name="阿娜特"]请您放心,我代表法尔贾万达巴德博物馆做出保证,我们会第一时间提供藏品修复...... [dialog] [SoundVolume(volume=0.4, channel="sn",fadetime=2)] [charslot(slot = "m", action="shake", afrom=1 , ato=1, power=3, times=30, duration=0.3)] [charslot(slot = "m", name = "avg_4139_papyrs_1#2$2")] [name="阿娜特"]咳咳......呃,藏品鉴定? [name="阿娜特"]您说,构装体在您的花园里建起了一尊雕像?还有几根石柱?麻烦您详细描述一下...... [name="阿娜特"]......是的,您描述的装饰具有新历纪一世纪的特征,在米纳特哈玛仪建立之前,这种装饰风格就已经衰落,技艺亦不可考。 [dialog] [charslot(slot = "m", name = "avg_4139_papyrs_1#7$2")] [name="阿娜特"]我尽快派人去查看情况。 [dialog] [PlaySound(key="$d_avg_phonestop", volume=1)] [delay(time=2)] [charslot(slot = "m", name = "avg_4139_papyrs_1#10$2")] [delay(time=1)] [charslot(slot = "m", name = "avg_4139_papyrs_1#1$2")] [name="阿娜特"]缇缇,可以拜托你跑一趟吗? [charslot(slot = "m", name = "avg_npc_1478_1#1$1")] [name="梅捷缇克缇"]......你觉得可信吗?那些构装体能建造,能雕塑,还掌握了失传的技艺? [charslot(slot = "m", name = "avg_4139_papyrs_1#1$2")] [name="阿娜特"]我不想相信。 [charslot(slot = "m", name = "avg_npc_1478_1#1$1")] [name="梅捷缇克缇"]看来你也有不好的预感。 [charslot(slot = "m", name = "avg_4139_papyrs_1#1$2")] [name="阿娜特"]所以,眼见为实...... [charslot(slot = "m", name = "avg_npc_1478_1#6$1")] [name="梅捷缇克缇"]...... [charslot(slot = "m", name = "avg_4139_papyrs_1#2$2")] [name="阿娜特"]......缇缇,你怎么了? [charslot(slot = "m", name = "avg_npc_1478_1#6$1")] [name="梅捷缇克缇"]你刚刚是不是说,“眼见为实”......? [dialog] [charslot] [SoundVolume(volume=1, channel="sn",fadetime=2)] [stopmusic(fadetime=2)] [PlaySound(key="$d_avg_sand_lp", volume=0, loop=true, channel="sa")] [SoundVolume(volume=0.6, channel="sa",fadetime=2)] 干燥的阵风中,黄沙如漫过河岸的潮水,一浪一浪,淹没行人的足尖。 旋即,就在二人眼前,沙粒缓缓聚集,仿佛被灌入工匠手中既定的模具,凝结成形。 街道上立起沙柱,升起砖墙。 [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Background(image="53_g4_ctizengarden", x=100, y=-50, xScale=1.4, yScale=1.4, screenadapt="coverall")] [backgroundTween(xFrom=100, xTo=50, duration=3)] [focusout(type="bg", id="53_g4_ctizengarden", from=0, to=0.6, duration=3, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [PlaySound(key="$d_avg_gemprocess", volume=0, loop=true, channel="m")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1)] [SoundVolume(volume=0.4, channel="m",fadetime=2)] [charslot(slot = "m", name = "avg_4139_papyrs_1#6$2", duration=2)] [charslot(slot = "m", action="zoom", poszoom = "0.5,0.5", scale=1.3,duration = 0)] [charslot(slot = "m", posfrom="50,-100", posto="0,-100", duration=2.8)] [StopSound(channel="m", fadetime=4)] [delay(time=1)] [Effect(name="$e_emoji_blackline", layer = 2, x=50, y=250)] [name="阿娜特"]...... [dialog] [charslot(slot = "m", posfrom="0,-100", posto="-50,-100", duration=2.7)] [charslot(slot = "m", afrom=1, ato=0, duration=1.5)] [backgroundTween(xFrom = 50, xTo = -25, duration=4, block=false)] [delay(time=2)] [charslot(slot = "r", name = "avg_npc_1478_1#1$1", duration=2)] [charslot(slot = "r", action="zoom", poszoom = "0.5,0.5", scale=1.3, duration = 0)] [charslot(slot = "r", posfrom="-100,-100", posto="-150,-100", duration=2.5)] [name="梅捷缇克缇"]兽类浮雕与模仿源石回路的纹样,但同时有对日晷与“时间”的崇拜。路加萨尔古斯个人影响最盛的时代。 [charslot(slot = "m", focus="n")] [name="阿娜特"]不,缇缇,先别说这个...... [charslot(slot = "r", name = "avg_npc_1478_1#5$1")] [charslot(slot = "r", action="zoom", poszoom = "0.5,0.5", scale=1.3, duration = 0)] [charslot(slot = "r", posfrom="-100,-100", posto="-150,-100", duration=0)] [name="梅捷缇克缇"]这或许是构装体的“记忆”。唔,这能算是被修复的文物吗......? [name="梅捷缇克缇"]不过,我们明明没看到附近有构装体—— [dialog] [CameraShake(duration=9, xstrength=6, ystrength=6, vibrato=30, randomness=70, fadeout=true, block=false)] [PlaySound(key="$d_avg_gemprocess", volume=0.4, loop=true, channel="ge")] [PlaySound(key="$d_avg_erthshkng", volume=1, loop=true, channel="e")] [delay(time=1)] [StopSound(channel="sa", fadetime=2)] [StopSound(channel="sn", fadetime=2)] [SoundVolume(volume=0, channel="ge",fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [bgeffect] [charslot] [Background] [focusout(type="bg", id="53_g4_ctizengarden", from=0.6, to=0, duration=0.1, block=false)] [curtain(direction = 6,fillfrom = 0.5,fillto = 0.3, fadetime=0.1)] [curtain(direction = 2,fillfrom = 0.5,fillto = 0.3, fadetime=0.1)] [SoundVolume(volume=1, channel="ge",fadetime=1)] [Image(image="53_i05", screenadapt="coverall", x=-500, y=30, xScale=1.1, yScale=1.1)] [PlayMusic(intro="$dontmaketrouble_intro", key="$dontmaketrouble_loop", volume=0.6)] [ImageTween(xFrom=-450, xTo=-400, duration=4, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=1)] [StopSound(channel="e", fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [curtain(direction = 6,fillfrom = 0.3,fillto = 0, fadetime=0.1)] [curtain(direction = 2,fillfrom = 0.3,fillto = 0, fadetime=0.1)] [Image(image="53_i05", screenadapt="coverall", xScale=1.05, yScale=1.05)] [ImageTween(xFrom=-30, xTo=0, duration=1, block=false)] [PlaySound(key="$rungeneral", volume=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [cgitem(image="cgitem_53_i05_1", style="cg", afrom = 0, ato = 1, aduration = 0.5, layer = 3)] [cgitem(image="cgitem_53_i05_2", style="cg", pfrom = "0,0", pto = "-260,0", pduration = 0.2, afrom = 0, ato = 1, aduration = 0.5, layer = 2)] [cgitem(image="cgitem_53_i05_3", style="cg", pfrom = "530,0", pto = "270,0", pduration = 0.2, afrom = 0, ato = 1, aduration = 0.5, layer = 1)] [delay(time=0.5)] [ImageTween(xFrom=0, xTo=30, duration=30, block=false)] [cgitem(image="cgitem_53_i05_2", style="cg", pfrom = "-260,0", pto = "-300,0", pduration = 30, layer = 2)] [cgitem(image="cgitem_53_i05_3", style="cg", pfrom = "270,0", pto = "230,0", pduration = 30, layer = 1)] [SoundVolume(volume=0.2, channel="ge",fadetime=2)] [name="阿娜特"]——先跑啊啊啊啊啊啊! [name="梅捷缇克缇"]......它们是哪里来的啊? [name="阿娜特"]哈......哈......现在不是问问题的时候,缇缇!你得跑得比我快然后拖着我跑呀! [name="阿娜特"]以、以我的跑步速度......我们不是完蛋了吗! [name="梅捷缇克缇"]不用担心,你现在跑得很快,坚持住,千万别晕倒,我再观察一下它们...... [dialog] [PlaySound(key="$d_avg_statueshake", volume=0.6)] [delay(time=1.5)] [PlaySound(key="$d_avg_statuecollapse", volume=0.6)] [name="梅捷缇克缇"]啊,也别回头。我觉得看到馆长心爱的浮雕墙被它们砸碎,对你的心脏不好。 [name="阿娜特"]什、什么......?! [name="阿娜特"]馆长交给我的任务......帕夏大人最珍爱的博物馆......这下真的完蛋了! [name="阿娜特"]我、我请求万王之王宽恕我!尊敬的路加萨尔古斯陛下赐福于我! [name="梅捷缇克缇"]小心——! [name="阿娜特"]哈拉赫特,我、我希望再次问候你......!我想活着看到明天的日出!我、我还想看明天的太阳照在大博物馆上! [dialog] [StopSound(channel="ge", fadetime=1)] [PlaySound(key="$bodyfalldown1", volume=1)] [cgitem(image="cgitem_53_i05_2", style="cg", pfrom = "-300,0", pto = "-300,-30", afrom = 1, ato = 0, aduration = 0.3, pduration = 0.3, layer = 2)] [musicvolume(volume=0.2, fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.3, block=true)] [charslot] [image] [hidecgitem(image="cgitem_53_i05_1")] [hidecgitem(image="cgitem_53_i05_2")] [hidecgitem(image="cgitem_53_i05_3")] 紧张得只会胡言乱语的阿娜特被绊了一下。 [PlaySound(key="$d_avg_airshiptakeoff", volume=1, loop=true, channel="a")] 缇缇及时从背后拽住了她,让她脸着地之前先用手撑住了自己,但二人还是听到了一声巨响。 像是什么东西启动的声音。 [dialog] [StopSound(channel="a", fadetime=2)] [musicvolume(volume=0.6, fadetime=2)] [Background(image="35_g17_deserttown_d",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [PlaySound(key="$rungeneral", volume=1)] [charslot(slot = "l", name = "avg_npc_1484_1#5$2", posfrom = "200,0", posto = "0,0", duration = 0.8)] [delay(time=0.5)] [charslot(slot = "r", name = "avg_npc_1485_1#3$2", posfrom = "200,0", posto = "0,0", duration = 0.8)] [Delay(time=1)] [charslot(slot = "r", name = "avg_npc_1485_1#3$2", focus="r")] [name="阿雅妮"]呼、呼......娜仁图亚!我们总算找到你了! [charslot(slot = "l", name = "avg_npc_1484_1#5$2", focus="l")] [name="阿雅吉"]对,你昨天晚上请了饮料,之后就再没一点消息,我们可担心了! [charslot] [charslot(slot = "m", name = "avg_4138_narant_1#2$1")] [name="娜仁图亚"]前几天我没合过眼,昨晚多睡了一会儿,这有什么奇怪的? [charslot(slot = "m", name = "avg_4138_narant_1#1$1")] [name="娜仁图亚"]你们来得正好,帮把手。 [charslot(slot = "m", name = "avg_npc_1484_1#10$2")] [name="阿雅吉"]......你怎么还有闲工夫帮人搬东西? [charslot(slot = "m", name = "avg_4138_narant_1#1$1")] [name="娜仁图亚"]嘘。我不是在帮别人搬,是在为自己拿。 [name="娜仁图亚"]这尊雕像一看就年代悠久,与其就这么扔在大街上,不如让它发挥一点价值。 [charslot(slot = "m", name = "avg_npc_1485_1#8$2")] [name="阿雅妮"]可是,娜仁图亚......那不是那些金属人偶雕刻出来的东西吗? [charslot(slot = "m", name = "avg_4138_narant_1#12$1")] [name="娜仁图亚"]金属人偶? [name="娜仁图亚"]你们慢点说,我昨晚睡眠质量很好,也许错过了一些新闻。 [charslot(slot = "m", name = "avg_npc_1484_1#10$2")] [name="阿雅吉"]奇怪,娜仁图亚,你这么敏锐,怎么会错过呢?街道上到处都是奇怪的金属人偶啊,你没有被它们撵着跑吗? [name="阿雅吉"]它们在拆房子,从沙子里变出墙壁和柱子......还会抢宝石,你要不要先检查一下? [charslot(slot = "m", name = "avg_npc_1484_1#2$2")] [name="阿雅吉"]昨晚大家都发现自己丢了东西。从挂在脖子上的黑玛瑙项链到模拟双月和星星转动的天文仪,什么都可能被抢。 [charslot(slot = "m", name = "avg_4138_narant_1#1$1")] [name="娜仁图亚"]哦,你的发饰是不是也被抢了? [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [charslot(slot = "m", name = "avg_npc_1484_1#9$2")] [name="阿雅吉"]我的......我的发饰呢?! [charslot(slot = "m", name = "avg_4138_narant_1#1$1")] [name="娜仁图亚"]我确实比你敏锐多了。 [charslot(slot = "m", name = "avg_4138_narant_1#4$1")] [name="娜仁图亚"]所以......这下我也觉得奇怪了。 [name="娜仁图亚"]无论如何,现在有了情报,该制定应对措施。 [dialog] [delay(time=1)] [charslot(slot = "m", name = "avg_4138_narant_1#2$1")] [name="娜仁图亚"]把你们身上的宝石都摘下来藏好,如果那些金属人偶真的是抢劫犯,让它们先冲着我来。 [name="娜仁图亚"]挤到人多的地方,跟着人群一起跑,准备好烟雾弹。 [charslot(slot = "m", name = "avg_npc_1485_1#8$2")] [name="阿雅妮"]可是我们跑到哪里去? [name="阿雅妮"]其他人都是逃回家锁上门,至少也能逃回旅馆,我们......回地下水道? [charslot(slot = "m", name = "avg_npc_1484_1#1$2")] [name="阿雅吉"]没问题,我不会迷路,我帮你找我们的睡袋。 [charslot(slot = "m", name = "avg_4138_narant_1#2$1")] [name="娜仁图亚"]......不,去博物馆。 [charslot(slot = "m", name = "avg_npc_1485_1#3$2")] [name="阿雅妮"]博物馆里都有我跟阿雅吉这样的员工了,那种地方怎么可能安全? [charslot(slot = "m", name = "avg_4138_narant_1#1$1")] [name="娜仁图亚"]你们想想,为了埋伏,最熟悉商贸路线、沙漠地形与沙丘移动速度、驮兽习性以及部族信仰的是不是我们? [name="娜仁图亚"]那最熟悉死人复活、古代诅咒与鬼魂召唤术的,是不是博物馆的专家? [charslot(slot = "m", name = "avg_npc_1485_1#6$2")] [name="阿雅妮"]......好像也对。 [dialog] [charslot] [musicvolume(volume=0.2, fadetime=2)] [CameraShake(duration=3, xstrength=2, ystrength=2, vibrato=30, randomness=70, fadeout=true, block=false)] [PlaySound(key="$d_avg_gemprocess", volume=0.8, loop=true, channel="ge")] [PlaySound(key="$d_avg_erthshkng", volume=0.6, loop=true, channel="e")] [SoundVolume(volume=0.1, channel="u",fadetime=2)] [SoundVolume(volume=0.2, channel="ge",fadetime=2)] [StopSound(channel="e", fadetime=2)] [charslot(slot = "m", name = "avg_4138_narant_1#2$1")] [name="娜仁图亚"]我听到声音了。 [charslot(slot = "m", name = "avg_4138_narant_1#7$1")] [name="娜仁图亚"]正好,让我看看那些金属人偶是怎么一回事...... [dialog] [charslot] [CameraShake(duration=3, xstrength=5, ystrength=5, vibrato=30, randomness=70, fadeout=true, block=false)] [musicvolume(volume=0.6, fadetime=2)] [SoundVolume(volume=1, channel="ge", fadetime=1)] [charslot(slot = "r", name = "avg_npc_1489_1#1$1", duration=1.5)] [charslot(slot = "l", name = "avg_npc_1489_1#1$1", duration=1.5)] [Delay(time=0.5)] [charslot(slot = "m", name = "avg_npc_1488_1#1$1", duration=1.5, isblock=true)] [delay(time=1)] [charslot] [charslot(slot = "m", name = "avg_4138_narant_1#2$1")] [name="娜仁图亚"]——行了我知道是怎么一回事了我们跑吧! [dialog] [PlaySound(key="$d_avg_slip", volume=1)] [delay(time=0.5)] [Effect(name="$e_dust_step",layer = 1)] [charslot(slot = "m", posfrom="0,0", posto="250,0", afrom=1, ato=0, duration=0.3)] [delay(time=1)] [charslot] [charslot(slot = "m", name = "avg_npc_1484_1#6$2")] [name="阿雅吉"]演练逃跑方案? [charslot(slot = "m", focus="n")] [name="娜仁图亚"]这就是逃跑! [name="娜仁图亚"]但愿烟雾弹对这些金属脑袋也有效! [charslot] [SoundVolume(volume=0.2, channel="ge", fadetime=1)] [stopmusic(fadetime=2)] 她转身,抬手,准备拉开烟雾弹的保险—— [dialog] [StopSound(channel="ge", fadetime=2)] [StopSound(channel="e", fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background] [StopSound(channel="ge", fadetime=2)] [PlaySound(key="$d_avg_sandwnd", volume=0, loop=true, channel="s")] [SoundVolume(volume=0.5, channel="s",fadetime=2)] [Image(image="53_i06", screenadapt="coverall", xScale=1.1, yScale=1.1, y=-20)] [ImageTween(yFrom=-20, yTo=0, xScaleFrom=1.1, yScaleFrom=1.1, xScaleTo=1, yScaleTo=1, duration=20, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] 就在那一瞬间,街道变得安静。 机械行进的噪音消失了。 娜仁图亚的视野之内,所有的金属人偶都放慢了行进的速度。 它们不再追逐,而像是簇拥着娜仁图亚。 [dialog] [PlaySound(key="$d_gen_walk_n", volume=1)] [delay(time=1.5)] 如同被驯服的驮兽一般,平静而温顺地注视着娜仁图亚从它们面前走过去。 [PlayMusic(key="$saferoom_loop", volume=0.6)] ——又走回来。 [name="娜仁图亚"]......啊? [name="娜仁图亚"]我在做梦吗? [name="阿雅吉"]不是梦,娜仁图亚。我刚刚掐了一下自己,疼。 [name="娜仁图亚"]谢谢,我就不在自己身上尝试了。 [name="娜仁图亚"]这到底是怎么回事? [name="娜仁图亚"]......对了,前天晚上我看到了河中神明的影子。 [name="娜仁图亚"]也许影子真的祝福了我。 [dialog] [StopSound(channel="s", fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [image] [Background(image="35_g17_deserttown_d",screenadapt="coverall")] [charslot(slot = "m", name = "avg_4138_narant_1#2$1")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [name="娜仁图亚"]我已经完全明白了。 [name="娜仁图亚"]阿雅吉,阿雅妮,你们先去博物馆吧。 [charslot(slot = "m", name = "avg_npc_1485_1#6$2")] [name="阿雅妮"]欸,那你呢? [charslot(slot = "m", name = "avg_4138_narant_1#2$1")] [name="娜仁图亚"]我肩负着神明赐予我的使命,所以,现在我要去找一个人。 [charslot(slot = "m", name = "avg_4138_narant_1#1$1")] [name="娜仁图亚"]——河中那个神,一定是想让我在混乱中见义勇为,向阿斯帕齐娅证明我当老大的实力。 [dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="35_g17_deserttown_d", xScale=1.2, yScale=1.2, y=70, screenadapt="coverall")] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=1)] [playsound(key="$d_avg_pawfootstep_2")] [charslot(slot = "m", name = "avg_npc_1483_1#1$1", duration=1.5, isblock=true)] [name="沃奥"]“那些拱卫我的,不必再与你的战士为敌。” [name="沃奥"]宝石构装体遵循了千年前那两位人类君王的誓约,它们认识她的血...... [name="沃奥"]......祖拜尔,你没有找错,她的确是哈兰杜汗的后人。 [name="沃奥"]年轻的梦魇,请走入梦境—— [dialog] [charslot(duration=1.5, isblock=true)] [BackgroundTween(yFrom=70, yTo=-80, duration=12, ease="OutQuad", block=false)] [focusout(type="bg", id="35_g17_deserttown_d", from=0, to=1, duration=2, block=false)] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=4, block=true)] [stopmusic(fadetime=2)] [charslot] [Background] [Image]